HUBUNGAN PERILAKU, FREKUENSI DAN LAMA BERMAIN GAME ONLINE DENGAN KELELAHAN MATA PADA SISWA SMP NEGERI 2 NGUTER - 1951700001

WATI, DIANA DYAH KUSUMA (2024) HUBUNGAN PERILAKU, FREKUENSI DAN LAMA BERMAIN GAME ONLINE DENGAN KELELAHAN MATA PADA SISWA SMP NEGERI 2 NGUTER - 1951700001. Skripsi thesis, Universitas Veteran Bangun Nusantara.

[thumbnail of HALAMAN AWAL] Text (HALAMAN AWAL)
SKRIPSI_Diana HALAMAN AWAL.pdf

Download (874kB)
[thumbnail of BAB I-II] Text (BAB I-II)
SKRIPSI_DianaBABI-II.pdf

Download (455kB)
[thumbnail of BAB III-AKHIR] Text (BAB III-AKHIR)
SKRIPSI_Diana BAB III-AKHIR.pdf
Restricted to Repository staff only

Download (760kB) | Request a copy

Abstract

Online games are currently growing very rapidly. The phenomenon of spending hours playing online games is believed to influence eye fatigue in students. A preliminary study conducted at SMP Negeri 2 Nguter obtained results that 63% of students experienced symptoms of eye fatigue. The cause of eye fatigue was due to playing online games > 2 hours/day and playing frequency 4 times/week. The aim of this research was to determine the relationship between behavior, frequency and duration of playing. Online games with eye fatigue in students at SMP Negeri 2 Nguter.
Type of quantitative research with a cross sectional study design. Sampling technique using simple random sampling. The independent variabel in this research is behavior, frequency and duration of playing online games. The dependent variabel in this research is eye fatigue. The instrument used is a questionnaire to assess behavior, frequency and duration of playing online games with eye fatigue. The research sampel of 86 students of SMP Negeri 2 Nguter in 2023. The statistical analysis method used chi square with a significance level of p<0,05.
The results of the bivariate analysis showed that there was a relationship between behavior (p=0,000 and OR=6,657) with eye fatigue. There was a relationship between playing frequency (p=0,034 ana OR=2,829) with eye fatigue. There is a relationship between playing time (p=0,000 and OR=7,227) with eye fatigue.
The conclusion of this research is that there is a significant relationship between the frequency and duration of playing online games with eye fatigue. Adolescents are advised to control their behavior, frequency and duration of playing online games to prevent eye fatigue which can increase the risk of eye disease and interfere with other activities.
Keyword : Behavior, Frequency, Duration, Online Gemes, Eye Fatigue
Bibliography : 48 (2013-2023)

Item Type: Thesis (Skripsi)
Uncontrolled Keywords: Behavior, Frequency, Duration, Online Gemes, Eye Fatigue
Subjects: R Medicine > RA Public aspects of medicine
R Medicine > RA Public aspects of medicine > RA0421 Public health. Hygiene. Preventive Medicine
Divisions: Fakultas Kesehatan Masyarakat dan Ilmu Kesehatan > Kesehatan Masyarakat
Depositing User: Amalia Zulfa
Date Deposited: 29 Feb 2024 01:03
Last Modified: 29 Feb 2024 01:03
URI: https://eprints.univetbantara.ac.id/id/eprint/127

Actions (login required)

View Item
View Item